feat: =)))
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3a171cd639
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src/main.cpp
31
src/main.cpp
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@ -21,6 +21,7 @@ mcu: nano328p
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*/
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#include <cstddef>
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#include <menu.h>
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#include <menuIO/u8g2Out.h>
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// #include <menuIO/encoderIn.h>
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@ -34,6 +35,7 @@ using namespace Menu;
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#define LEDPIN 2
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#define LOCKPIN LEDPIN
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#define BTN_SEL 33
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#define WAKE_UP_GPIO GPIO_NUM_33
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#define BTN_UP 32
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#define BTN_DOWN 25
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@ -106,10 +108,11 @@ result doLockScreen(menuOut &o, idleEvent e);
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result activateLock();
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result deactivateLock();
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void decrement_timer();
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result setTimeout();
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int battery = 55;
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int ledCtrl = LOW;
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int timeout_s = 6;
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result myLedOn() {
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ledCtrl = HIGH;
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@ -166,6 +169,8 @@ MENU(subMenu, "Settings", doNothing, noEvent, noStyle,
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// OP("LED On", myLedOn, enterEvent), //
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// OP("LED Off", myLedOff, enterEvent), //
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FIELD(battery, "Battery", "%", 0, 100, 0, 0, doNothing, noEvent, noStyle),
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FIELD(timeout_s, "Timeout", "s", 0, 3600, 10, 1, setTimeout, updateEvent,
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noStyle),
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SUBMENU(setLed), //
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SUBMENU(selTheme), //
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OP("Alert test", doAlert, enterEvent), //
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@ -234,6 +239,11 @@ result alert(menuOut &o, idleEvent e) {
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return proceed;
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}
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result setTimeout() {
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nav.timeOut = timeout_s;
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return proceed;
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}
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unsigned long lock_timer_s = 0; // this decrements
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unsigned long lock_time_s = 0; // this doesn't
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@ -370,15 +380,32 @@ void setup() {
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// disable second option
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// mainMenu[1].enabled = disabledStatus;
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nav.idleTask = idle; // point a function to be used when menu is suspended
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setTimeout();
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options->invertFieldKeys = true;
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Serial.println("setup done.");
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Serial.flush();
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esp_sleep_enable_ext0_wakeup(WAKE_UP_GPIO, 0);
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}
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int lastSleep;
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int thisSleep;
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void loop() {
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lastSleep = nav.sleepTask == NULL ? 0 : 1;
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nav.doInput();
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thisSleep = nav.sleepTask == NULL ? 0 : 1;
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digitalWrite(LEDPIN, ledCtrl);
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if (nav.changed(0)) { // only draw if menu changed for gfx device
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if (nav.sleepTask) {
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u8g2.firstPage();
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do {
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u8g2.setCursor(0, 15);
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u8g2.setPowerSave(1);
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esp_light_sleep_start();
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} while (u8g2.nextPage());
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} else if (lastSleep != thisSleep) {
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Serial.println("Waking Up!");
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u8g2.setPowerSave(0);
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} else if (nav.changed(0)) { // only draw if menu changed for gfx device
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// change checking leaves more time for other tasks
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u8g2.firstPage();
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do
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